Made a maze.

Maze generated in c++ using disjoint set (union by rank with path compression), random wall smashing, and opengl to render each cell with quads. These are simple, yet so pretty, like traditional Chinese lattice design.

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  • By Maze Generator Redux on November 2, 2012 at 7:58 pm

    [...] I haven’t solved many of the mazes I’ve generated with the C++/OpenGL maze renderer I wrote about last year. Especially the huge ones. I revisited my old code and added a few aesthetic touchups. First, I [...]

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